Haven: As the name suggests, a place of sanctuary. Havens exist all over the world in various forms, providing shelter, community, and protection for mythics unable to blend as easily into human life.
(First use page 6)
Hunter: Self-explanatory, here. A hunter of mythics, usually predators or otherwise harmful entities. Hunters tend to live stressful and dangerous lives with few resources with which to do their work but form their own networks amongst one another to make up for it in numbers and support. Typically of lower magic, they make more use of wards and trinkets to aid in their work. While some are born into the life, most find it by way of loss or a near-miss encounter, meaning motivations range from responsibility or enthusiasm to vengeance.
(First use page 8)
Magic: An all-encompassing energy woven into and exuded by Nature and the reactions between the forces thereof. Often considered, in its purer form, an intensely powerful concentration of Nature itself. Every creature is connected to it, but some are more equipped to channel it than others.
Mythic/Mythics: A catch-all word for magical creatures of varying levels. Essentially, the creatures most believe to be ‘myth.’ Often refers to entities rooted in magic more than others*, but can be used to refer to the All in proper context.
- *the world under ours is complex and many-layered. There’s a bit more to it than just Magic or Humans…
(First use page 6)
Slayer: A hunter of magical creatures, typically of the predatory kind, associated with an inherited or appointed role granting a wider array of resources and connections. Slayer Families collect an array of connections within and without the magical world and some have been known to exhibit some limited arcane abilities of their own.
(First use page 3)
Staker: Slang. A hunter or slayer, usually in the context of killing vampires.
(First use page 10)
Troll: A blanket term applying to various large predatory species/sub-species that share a series of similar traits. These include; Horns or other bony protrusions, tusked fangs, claws, fur, tails of varying lengths, impressive strength, and bad tempers.
(First use page 4)